{"id":6314,"date":"2019-10-07T14:44:00","date_gmt":"2019-10-07T19:44:00","guid":{"rendered":"https:\/\/arch.tamu.edu.staging2.juiceboxint.com\/news\/2019\/10\/07\/students-created-video-games-in-48-hours-at-chillennium-2019\/"},"modified":"2023-08-17T16:24:44","modified_gmt":"2023-08-17T21:24:44","slug":"students-created-video-games-in-48-hours-at-chillennium-2019","status":"publish","type":"post","link":"https:\/\/www.arch.tamu.edu\/news\/2019\/10\/07\/students-created-video-games-in-48-hours-at-chillennium-2019\/","title":{"rendered":"Students created video games in 48 hours at Chillennium 2019"},"content":{"rendered":"
A giant ballroom at Texas A&M\u2019s Memorial Student Center<\/a> was packed Oct. 4-6, 2019 with college-age students developing video games at Chillennium<\/a>, the world\u2019s largest student-run game jam.<\/p>\n